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Brainstorm Blog #3

  • Writer: Z.
    Z.
  • Mar 17, 2024
  • 2 min read

I knew immediately I wanted to do something that involved turning my cat into a large, mean looking beast, since that is a joke in my household. I also had the idea to tie this project in with my zine project from earlier in the semester, in terms of aesthetic and theme. So, I combined both ideas together, having a transition from running from a demonic beast to a dream-like scenario, which the viewer crawls out of and comes to reality again, waking up in bed with the cat. The project starts with a clear but simple story, then evolves into absurdism dialogue. See the loose and messy storyboard below for the general plot-line. Certain elements, such as posing, character design and transitions are subject o change depending on my energy and what the adobe programs are capable of.

The animation of turning my cat into a beast is something I would likely have to do as frame-by-frame animation. Within the time scope of this project, that animation would have to be sketchy and choppy, just enough to get the point across. The hands of the 'viewer' would be green screen recordings of my own hands, performing various gestures. The effect is to simulate a first person video game. The ‘entity’ has a design that incorporates hands and tv monitors, in reference to the zine, and would be animated as a sprite. The effect would be like a click and point episode/story game. All dialogue would not be dubbed over with voice lines, but instead created with random static and noises; they would be speaking in a manner similar to animal crossing characters. Opening doors and climbing ladders would be real footage. Bonus: Here is a sneak peak of the design for 'the entity.'


 
 
 

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